Games ยท The Glitch Arcade
The Glitch Arcade
Open a real game. Change one line. Watch everything change.
One way to learn is through games.
See inside
A quick look at what kids actually see and do โ no playing required.
The Brick Cabinet
The Board Room
Discover Nash by playing
Crossed Wires
nextMove.js โ your champion's brain
const W = {
survival: 1, // don't get boxed in
hunger: 1, // chase food, grow longer
deny: 0, // shrink the rival's space
open: 1, // prefer open neighbours
tail: 50, // keep a path to your tail
};
return decide(state, W); // โ tune the dials, then PlayThe arcade has gone dark
Every cabinet in the arcade has glitched โ in a way only code can fix. Kids fix cabinets, win back lights ๐ก, and learn how careful thinking can brighten the room.
Every game can be played. Every game can be opened. Every game can be changed.
How a lesson works
One screen, five small steps โ each one a single notch harder than the last.
Learn
Predict
Modify
Create
Challenge
Seven worlds, thirty-five levels
Each world is a real game โ and a coding lesson in disguise.
| World | Name | What kids do |
|---|---|---|
| 1 ๐ | Wake the Snake Cabinet | Turn the knobs, fix the death rule. |
| 2 โซ | The Board Room (Gomoku) | Write the referee, then your first bot. |
| 3 ๐งฑ | The Brick Cabinet (Breakout) | Bounces, collisions, design a level. |
| 4 ๐ค | The Snake Bot Lab | Stop tapping โ write the brain. |
| 5 ๐ฎ | The Mind Game | Game theory โ discover Nash by playing it. |
| 6 ๐ | Crossed Wires (Hex) | Connection bots; attack = defense. |
| 7 ๐ | The Champion's Arena | Tune an AI by hand against four rival bots. |
Creativity & judgment, built in
Every world ends with a Free Play sandbox to invent your own โ and a 'write the judge' task where kids decide what's fair.
Read the ideas behind the arcade โGood to know
- For ages 10+.
- Free โ the first cabinet needs no login.
- Made for iPad; runs in a modern browser.
- No student accounts, no data collected.
- Courses available in English, Espaรฑol, and ไธญๆ.